UPDATE:
I've come to realize that there is an enormous amount of untapped potential in terms of the in-game currency on atwar, so I have another idea that should be included in the overall finance update, if there ever is one:
What I propose relates to my earlier proposal, which I've attached in the following screenshot:
https://atwar-game.com//forum/topic.php?topic_id=47179
Specifically, I propose more items be added to the "PC shop" that include "crates" that, when purchased, displays something like this in chat, but via system chat:
Each player, including the player who purchased the "crate" with his own PC, will then have the ability to click on the brackets located in chat, and then receive 1 random special unit near his capital city, for example, when the next turn starts
Again, all proposals can be made optional before the game starts, that allow hosts to disable features like this. What I like about this idea is how it makes it "fair" such that everybody gets rewarded, including the person who purchased the crate. It doesn't allow people to outright purchase tons of additional in-game units with PC.
Furthermore, another "crate" type should be added that allows people to purchase double SP not just for themselves, but for everyone in their game, at a discounted PC price! This way, people can advertise their game by saying: if you join, I'll double everyone's SP when the game starts (by purchasing the crate)! So, so far these are just two "crate" ideas. I feel like this is a pretty good idea to double atwar's revenue overnight in all honesty
Here are a list of other things that my mind randomly thought of:
Make certain colors like Black exclusive to premium subscription that would make so much sense and it would make black an even cooler color
Restore the old user interface temporarily in case it was better than the current one, because I remember hating the current one
Expand the command function so that people type shit in more often
Spectator interaction
mini at-war game in pre-game lobby that does not require full participation but is more like mix between autistic form of curve fever and risk, sort of like Minecraft parkour and shit before you enter the real game