OK lets put the cards on the table here.
90% of the countrys right now are unplayable.
FIX this please! How are you going to win a game that is so unballanced?
Here is my example:
I took south africa in a world game becasue USA,China,Indea and europ were all conqured.
Now South africa you figure ok not a strong country but they will duke it out and i can get a chance to grow.
So i was playing Navey and built 13 distroyers 4 subs and 8 merin.
for the next 17 turns i was at a -income even though i took all of south africa and some of the middle east? My froce slowly dwindeled down to 7 distroyers, 2 subs and 2 merine
17 TURNS!!!! and i could not build anything! Thats rediculuse! anyone else feel the game needs alot of work besides me?
here is a real life truth
China would have suffered food shortages
europ would have ran out of oil
America would have lost production due to lack of oil and other things it inports also its population would have reduced as it sent its boys out to war.
to make a game good you need to have more to it then just Hoging the best countrys or building the most units or haveing the most cash, there is something missing here and i cant quite put my finger on it though the senerio of an antire continent with obseen amounts of people not being able to build even a melita becasue it has 10 distroyers is totaly out of wack.