28.06.2016 - 02:10
Not urgent, just an idea. Easy to implement, would have a little balancing effect. Would be selectable in lobby (preferably even the multiplier could be set). On flat maps like Europe it is an advantage to select a starting country on the edge, you are likely to have less enemy neighbours, your capital is harder to reach, you have to pay attention to shorter frontlines usually. So having an army maintenance - which would mean that the already in game upkeep cost would be increasing getting further from your capital - would have two balancing effects: - flat map, starting in the middle would have a slight advantage compared to starting on the edge, - huge empires would have a little extra cost, giving a little chance for smaller ones. Wouldn't affect units that haven't moved in the turn, so defence wouldn't be 'punished'.
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28.06.2016 - 12:56
Fuehrer infecting people with his flat earth theory.....
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28.06.2016 - 14:00
Imagine this implemented on Ancient.... Mace and Sparta would become even stronger than they already are.... Imagine this implemented on Dreamworld..... the centre would be an even stronger pick than it already is compared to the sides.... Imagine this implemented on Eu+.... Hi Germany The only case in which such thing could have a use would be in the world map since it has no limits, you can go around the world.
---- Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you. We're all people.
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29.06.2016 - 03:18
World games' economy would be rekt, pretty much everyone at negative.
---- Someone Better Than You
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29.06.2016 - 06:45
You're already used to broken economies anyways
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29.06.2016 - 07:05
But me and zephy are friends
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29.06.2016 - 07:06
#PIGS
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29.06.2016 - 07:09
Happens when you dont have the oportunity to steal resources from primitive cultures for couple of hundred years and fight in world wars...
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29.06.2016 - 07:11
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02.07.2016 - 01:34
Trolling vs constructivity --- 8 : 0
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