Ghost Račun izbrisan |
29.05.2017 - 10:10 Ghost Račun izbrisan
All got weird tbs this week did the tb system got changed ?
Učitavanje...
Učitavanje...
|
29.05.2017 - 11:01
IKR!? Tell me about it omG.. I sent 5 units to tb 20 units > doesn't work My 60 units get tbed with 2 units I sent 5 units to tb 2 transports > doesn't work My 3 trans get tbed with 1 unit
Učitavanje...
Učitavanje...
|
|
Ghost Račun izbrisan |
29.05.2017 - 11:43 Ghost Račun izbrisan
XAXAXAXA its anti waffel system
Učitavanje...
Učitavanje...
|
29.05.2017 - 12:15
I can see why youre asking this, i've seen some odd stuff myself that i cant explain.
----
Učitavanje...
Učitavanje...
|
|
29.05.2017 - 13:58
Tbs aren't a system, its an unintentional glitch like wallfucking and autowalls
---- Lest we forget Moja Bosna Ponosna
Učitavanje...
Učitavanje...
|
|
29.05.2017 - 15:52
Thanks to master programmer, best programmer on earth, and personally founder of 8 coding languages and co-founder of 21.
---- No such thing as a good girl, you are just not the right guy.
Učitavanje...
Učitavanje...
|
|
29.05.2017 - 16:45
Učitavanje...
Učitavanje...
|
|
29.05.2017 - 16:58
TB mechanic explain by me.. 1)So, you have 9 tanks.. and you are at point A... and want to send your 9 tanks to point b (enemy city with 9 infantry( any amount of unit) ).. 2)your enemy send a unit to attack your 9 tank unit( with any unit) .. you also send 9 unit to attack his city (point b).. 3)your enemy kill 4 of your tank, which leaves you with 5 tanks... the game was program to send 9 tank to point b but you have only 5. The attack order is cancel. it's like an ambush tactic. which disrupt enemy. IT just like a real game.
---- Hi
Učitavanje...
Učitavanje...
|
|
29.05.2017 - 23:30
----
Učitavanje...
Učitavanje...
|
|
30.05.2017 - 10:34
IT's also beneficial if your enemy attack you stack if that army is mostly infantry. obviously you will lose more unit since infantry have weaker attack, the tb could save them from a death destination
---- Hi
Učitavanje...
Učitavanje...
|
|
30.05.2017 - 11:02
What he means is when they were testing the game, it started off as an unintentional glitch. I guess the admins decided it would be a good feature to the game and just left it there.
Učitavanje...
Učitavanje...
|
|
30.05.2017 - 18:13
Ohh well there's more uncalled for aggression from Fuehrer, how unexpected! Why don't you think outside the box; how does anyone discover anything? Testing, experimenting, etc.. If you know the answer, dont ask.
Učitavanje...
Učitavanje...
|
|
30.05.2017 - 19:35
aw never recovered from the last nerfing of the wf system. i don't think you can enjoy a strategy game based on map surface especially after most of strategies are'nt even relevant anymore.
----
Učitavanje...
Učitavanje...
|
|
30.05.2017 - 19:39
Bring back flower power (and 1 unit TB 300 units at 50% success, 100% if player doesn't first move his stack) - show 'em it was never a glitch, but part of the code.
----
Učitavanje...
Učitavanje...
|
|
30.05.2017 - 19:50
It was never about first move - even not today. It was'snt perfect but it did add uniqueity to each game and help players to progress (when was the last time you seen helpful rank 5?) I had way better fun playing with other new players together and trying to figure how to take down players like pinherio and fruit than hiding behind trench and wait 15 turns until the way of my gameplay actually matters to someone who can't even touch me. these glitches gave you dramatic poosibilities like crossing oceans (still possible but..) and countering while being outnumbered and it inferioty position. it allowed you to play real vasterile game when all units are helpful and plan for the long term instead of sending big stacks knowing your opponent is helpless and will collapse in several turns when you are near his cities. without these methods.. in several months players get bored (?) and even though they keep playing you can see the results and that the motives to stay is not the fascinating gameplay itself.
----
Učitavanje...
Učitavanje...
|
|
31.05.2017 - 05:58
Walls were a glitch too, apparently. So there's your answer.
Učitavanje...
Učitavanje...
|
|
31.05.2017 - 07:07
I've come to realize some people don't know the difference between a glitch and intentional coding: An example of a wall 'glitch' is that weird thing that happens when walling Astana (Khakstan). But back on point, are the tb's still acting strange since the server maintenance yesterday?
----
Učitavanje...
Učitavanje...
|
|
31.05.2017 - 07:53
I have this conclusion too.This game is broken.Tbs and rolls are getting more and more weird day by day.
Učitavanje...
Učitavanje...
|
|
31.05.2017 - 07:54
Twice today my 25 units stack got tbed by 1 unit while it was first second move
Učitavanje...
Učitavanje...
|
|
31.05.2017 - 08:36
TBs are the best thing to ever happen on atwar...it just make sence for the tb system to exist the way it is..its not broken just learn it
---- ''Everywhere where i am absent, they commit nothing but follies'' ~Napoleon
Učitavanje...
Učitavanje...
|
|
31.05.2017 - 08:44
Khakstan sounds like a wonderful place.
---- Someone Better Than You
Učitavanje...
Učitavanje...
|
|
31.05.2017 - 13:05
I Khakstan You Khakstan We Khakstaning
Učitavanje...
Učitavanje...
|
|
02.06.2017 - 12:49
Ok, i agree. i got 10 units tbd by 1 first move. and 25 units tbd by 1 again first move. same game.
Učitavanje...
Učitavanje...
|
|
02.06.2017 - 14:08
I am getting the same thing, my first move seems to get tb'd awfully more often lately.
Učitavanje...
Učitavanje...
|
|
02.06.2017 - 14:54
Not getting any tbed, and landing a lot of them lately..learn to prioritise newbs :d
---- ''Everywhere where i am absent, they commit nothing but follies'' ~Napoleon
Učitavanje...
Učitavanje...
|
|
Učitavanje...
Učitavanje...
|
Da li ste sigurni?