Deleted User 4103 Račun izbrisan |
19.10.2012 - 14:15
I simply cannot stand them. Why does EVERY unit I make have to have 7 HP? If I'm trying to make cannon fodder, they honestly cannot have 7 HP. Is there any possible way this can be tinkered with? Maybe making, for example, HP have no minimum, yet have a maximum? I feel as though these parameters are unhelpful, and do not pose as a great alternative to crazy units, or at least, down them so that more customization can be made.
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19.10.2012 - 14:16
Unit role: Other. No limitations (almost).
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Deleted User 4103 Račun izbrisan |
19.10.2012 - 14:20
If I were to design a unit specifically to be used as militia (or some other specific role), wouldn't this be impractical? I haven't yet determined how to set Militia-class units in cities, but I've been told that usually Defensive Role 2 is used for Militia, which would mean Other wouldn't work for this role? I'm just very confused with this, I feel as though a thought-bubble explaining what each unit role can accomplish would be splendid. Thanks for the "other" role, by the way, never noticed it, and it should work splendid for other things I have in store.
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19.10.2012 - 14:26
I added a HP margin of 4, so you can now tweak units HP slightly (+-4 HP)
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Deleted User 4103 Račun izbrisan |
19.10.2012 - 14:32
Thank you so much Ivan, this makes so many things so much easier now.
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21.10.2012 - 04:15
I am really impressed with this game. You guys are on top of it. We have an issue and/or idea. You guys get it done. Thank you Ivan and Amok. Hard to find creators/mods people to do this =)
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22.10.2012 - 04:02
After some discussion, we decided not to allow changing HP for any unit role except for Role: Other and Role: Rare. This is only because we want to make things more consistent across all custom maps and be compatible with the current upgrades. Also, in 99% cases adding +1 to HP really means adding +1 to both attack and defence, and it's much easier to understand if you only have 2 stats to look at. So you can still tweak the units however you like, by changing the attack and defence stats. Or, if you're feeling adventurous, simply choose Role: Other or Role: Rare which lets you customize the unit stats without any limitations.
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Deleted User 4103 Račun izbrisan |
25.10.2012 - 15:57
Will there be any way in the future to change the tag the unit is displayed as then, as to make it have an *official* look and placement, while remaining in other?
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26.10.2012 - 02:52
Nope.
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Deleted User 4103 Račun izbrisan |
26.10.2012 - 15:30
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