10.11.2014 - 05:46
I am really tired of constantly losing games because I always get bad rolls, or I get turn blocked by 1 unit, so why don't you make an option to turn off those in settings before the start of a game? That means better strategist will always win. Unit that was sent to tb a stack will now just attack a city after opponent has moved units that he wanted to move from that city, and 1 destroyer wont fail against 1 militia because all units will attack/defend with their maximum roll (critical hits could be removed also). This would make a bigger difference between people with upgrades and people without them, but that is why this should be an option. It would mainly be used in competitive matches. So what do you think? Edit: OK, I agree that tbs are part of the game, but I still dont like rolls so then make an option only to remove rolls...
----
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 05:50
Its part of the game, turnblocking recieved fame! dont try to undo, or we will get you!
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 05:54
well you dont have to turn on the option, but some players would agree that rolls and tbs are stupid and ruin game
----
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 05:55
It could be an option, yes
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 05:58
ofcourse it could
----
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 07:17
Turnblocks are the part of this game, but critical where 15 inf and 15 inf attack both neutral and one wins by 3 is just ridiculous
----
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 07:21
agree, but sometimes they are lame, maybe make 2 options then, or only for rolls... i think rolls are bigger problem than tbs
----
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 08:55
You can't remove TBs, its impossible. Units will always reach their target when it comes to cities, but what happens when 2 units target each other? Who will defend/attack? Either 1 turn blocks the other, or none of them move.
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 10:01
God, that sounds boring. Lets take all randomness out of the game and have it so whoever has practiced the best/same expansion over and over and over will win. Really not surprising at all a EU 3v3er made this suggestion. Autistic.
Učitavanje...
Učitavanje...
|
|
Black Shark Račun izbrisan |
10.11.2014 - 10:29 Black Shark Račun izbrisan
Maybe no rolls in custom maps (not in default due to what Aetius said)
Učitavanje...
Učitavanje...
|
10.11.2014 - 11:14
Cant get tired of losing games because of bad rolls or tb's , because i won many by good rolls and tb's ...im sure everyone has.
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 12:42
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 13:28
yes, best player should win
----
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 15:42
Define what makes you a better player. Just for the record, i believe memorizing moves is not a qualification.
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 15:43
i didnt say im better player, i said better player should win. how is memorizing moves going to help you win anyway when you dont know what will opponent do
----
Učitavanje...
Učitavanje...
|
|
10.11.2014 - 17:38
Turnblocks cannot be removed due to the nature of game mechanics.Rolls however i support their removal.Rolls suck.Rolls are for noobs.
----
Učitavanje...
Učitavanje...
|
|
11.11.2014 - 12:04
----
Učitavanje...
Učitavanje...
|
|
Učitavanje...
Učitavanje...
|
|
Black Shark Račun izbrisan |
11.11.2014 - 13:32 Black Shark Račun izbrisan LB pro an dop
Učitavanje...
Učitavanje...
|
11.11.2014 - 13:41
And would be worthless without rolls no?
Učitavanje...
Učitavanje...
|
|
Black Shark Račun izbrisan |
11.11.2014 - 13:42 Black Shark Račun izbrisan
Učitavanje...
Učitavanje...
|
11.11.2014 - 13:54
Basicly ...this idea can be made by cloning europe and removing criticals from units right?
Učitavanje...
Učitavanje...
|
|
11.11.2014 - 13:58 :( No, because rolls is what determines everything in the battle mechanics, taking rolls from atwar is like playing risk without a dice. But making the rolls less random could be enough.
Učitavanje...
Učitavanje...
|
|
11.11.2014 - 14:17
What happens if two players with the same strategy, attack with the same units a neutral city without rolls? i think you should just leave the game as is, if you have bad rolls then bad luck its part of the game.
---- Another 6 a.m. start to the day just like all the rest
Učitavanje...
Učitavanje...
|
|
11.11.2014 - 15:09
The city gets split, and a 'Berlin Wall' is constructed, with each player getting half income and reinforcements, until tie is broken.... 'or we could just leave it alone'
----
Učitavanje...
Učitavanje...
|
|
11.11.2014 - 17:09
Support for the Berlin Wall thingy! Or well, leave it alone is the second best option
---- Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you. We're all people.
Učitavanje...
Učitavanje...
|
|
11.11.2014 - 17:36
I don't see anything wrong with the current system, however full support as an option, for sure.
Učitavanje...
Učitavanje...
|
|
Učitavanje...
Učitavanje...
|
|
13.11.2014 - 05:02
Lol... how could you guys possibly say remove rolls? Just like tunder says, taking rolls from AW is like playing risk without dices, a.k.a. impossible? I think the main reason of OP rols is, all the extra bonus crap those units get, for example, PD inf gets 2x deffend or 1x what is it? for just sitting in city, then extra deffense when attached with general, AND then the extra general upgrades. LOOL.
Učitavanje...
Učitavanje...
|
|
13.11.2014 - 06:43
I didnt say rolls i said criticals.
Učitavanje...
Učitavanje...
|
Da li ste sigurni?