Guest20572 Račun izbrisan |
15.06.2013 - 11:38 Guest20572 Račun izbrisan
Read the title. Are the average cheap map that takes 1 hour to make in the most played page? (Examples: maps made by aramen,om champion, or any other player that levels up playimg un)
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15.06.2013 - 14:42
Don't bother asking that question when you know the answer already They aren't worth playing if it's made by UN players
---- [pr] Commando Eagle: duel? [pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
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15.06.2013 - 18:08
This brings me back to the basic question: how do we define good maps/scenarios? Some criteria can be:
It will always be a mix of these issues (probably missing some more).
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16.06.2013 - 03:27
Why the fuck am i involved in this, i don't play UN a neither do i make un maps. Do your research noob
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Vladimir Lenin Račun izbrisan |
16.06.2013 - 10:06 Vladimir Lenin Račun izbrisan I remember when you were on the drug.
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16.06.2013 - 10:40
balance is something i haven't found in any map tbh.
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16.06.2013 - 11:05
Balance is the most difficult issue of a map and scenario-making process; and, unfortunately, it is the aspect that recieves less attention by most of the map/scenario makers (including myself). The reason: it is boring and apparently has nothing to do with creative (and visible) work. There are some few players that have the capacity to balance maps, one of them is Malice!
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16.06.2013 - 11:46
They need to provide good incentives (financial preferably) to encourage good map making. they should copy youtubes example, after lets say 80 plays you get 3 protocoins for each play, which you can use in game or redeem as hard cuccrency, it would work by people paying to make maps and very few maps actually getting more that 80 plays
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16.06.2013 - 12:02
Your maps aren't exactly greatest ever. Even with incentives, the scheme would only benefit players who made popular games and can earn constant PC that way (eg: LOTR, Ancient World). Featured maps (decided by mods) would also have huge influences.
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16.06.2013 - 12:33
I know that my maps are the greatest but there's no incentive for me to spend that extra time perfecting a map. I think that maps should NOT be featured by mods, because they re often very bias it should be based on maps which have been played (top 15) the most in the previous week by people other than the creator.
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16.06.2013 - 14:07
This issue is being discussed by Mods; featuring maps according to popularity, from different categories, rotating among maps (to promote a diversity of maps), "giving maps a chance of visibility", defining selection criteria (like usability, popularity, quality, originality, balance, etc.) for featuring maps, etc. And to be very honest (talking beyond the "...the mods, the mods, the terrible and biased mods, etc."). Where is the problem with the following page 1 of maps? (It is a sincere question; not rethorical.)
Is this list so bad? Please feel free to suggest other mechanisms for featuring maps/scenarios. We do very much welcome suggestions. Cheers.
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16.06.2013 - 14:57
I think in general the mods do a good job however think its difficult to get maps to be featured i have asked my ww1 senario (which is a high quality map) to be featured and it wasn't, i think it should be automatic, i am not saying the mods arnt doing a great job, to a good extent they are but i think that they're should be a greater variety of maps on show because lot of them have been there for a long time
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West Račun izbrisan |
16.06.2013 - 15:29 West Račun izbrisan
Sorry but your ww1 map is shit compared to ultimate ww1, meesters ww1 , and the great war [idk the name of the map maker]. The only difference is that you spam the shit out of it. ( your borders are the worst bordes, even worst than UN)
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West Račun izbrisan |
16.06.2013 - 15:32 West Račun izbrisan
You forgot quality of the borders and unit pictures.
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West Račun izbrisan |
16.06.2013 - 15:39 West Račun izbrisan
Yup guys i am a noob: I started 3 months before aramen, stop playing when custom maps where announced, returned when maps where relased for evryone, and stop playing when un games got featured. Yet after being more than 5 months without playing i am half way to rank 10.
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16.06.2013 - 15:45
Good trolling, i am sure you have got a life, 1. you say that i play un when i don't then you make up maps,
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West Račun izbrisan |
16.06.2013 - 15:52 West Račun izbrisan
Says the noob that plays 900+hours non-stop.
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16.06.2013 - 16:24
I didn't even know that it was featured ^_^
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16.06.2013 - 19:41
No, I didn´t...
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16.06.2013 - 19:44
I agree, we are trying to get it into shape. Again, thnx for comments... thet are welcome.
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16.06.2013 - 20:59
There has been a discussion on among some Mods about this issue. Just some discussions we had can be summed up this way:
Concluding, it is an ongoing process that is being discussed among Mods and with the wider community through personal interaction (like this one). Cheers.
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16.06.2013 - 21:26
Mods discuss the maps, click a little tiny box and a map becomes featured or un-featured... Mods pick maps they know, think that they are good and, THUS, like playing them. Furthermore, Mods - as normal players also - have their reference-community and read the forums, where new maps/scenarios are presented and discussed... ...admins rarely get into map-featuring; they do not have the time for that, nor the playing-knowledge of most of the non default maps. With exceptions.
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West Račun izbrisan |
16.06.2013 - 22:56 West Račun izbrisan
Can you post a oic of the featured scenarios?
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17.06.2013 - 01:28
Columna, I respect that whilst you have the decency to not self feature your own maps, it hurts to see the custom maps sector by and large ignored by many mods. In fact, only you, Safari and Meester known to care (Pulse and Spart frequent inactive). Mods have also frequent changed status of featured maps whilst other people less observant don't realise. Mods (in general) simply don't vote on map contests, nor do they regulate the maps well enough. As for admins, they know that only about 20% of all created maps are of acceptable quality, they just use "Hundreds of user-created maps" as gimmick for advertising.
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17.06.2013 - 03:48
Mods are just people who aren't perfect but some maps should be featured at all, like "imperial era" which has no custom borders, the same is to "true world war 2", there are far more deserving maps to be featured like WW1 by pistlr, or der weltkrieg (both maps have accurate custom borders), also i never really see mod playing scenarios, they might be but i never see it so how can a mod pick a good map? Also that mapping contest come infrequently and i dont think that the mods really care, it should be down to a general vote which anyone can vote for the submitted maps
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17.06.2013 - 04:15
it not like that it is for fair game WW2 and imperial is nice fair game that almost all old afterwind players kept playing their whole aw life and we only come aw to play it now things changed to some new noobs at atwar they play un and other games while killing our old but gold games For God sake a ww2 game used to be full at 5 min !!! now you have to wait 15-30 min -_-
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17.06.2013 - 07:14
I assume that by oic you actually mean pic; if not, sorry for the next image!
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17.06.2013 - 10:15
What I don't like about you (I have seen you do this too) is that you host your maps, then once they fill you start then leave them to play it. Then you immediately go back to lobby and host the same map or another one of your maps, fill it and repeat. Its like you are farming plays for your map. Its honestly weird and kind of pathetic man. But your maps are generally alright though, but nothing spectacular.
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