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Objavljeno od , 10.02.2016 - 10:50
Seriously, this is becoming a mental disease. 99% of AtWar players play the same map on same settings all over, the whole day. And they talk shit about other maps like "they're unbalanced", "they're shitty" and bla bla bla while they have never played them. No matter the RP, scenario, EU, custom map or whatever kind of players, almost everybody is the same. What the fuck?

Also, I must say that players' IQ and logics is goddamn high. There are 50 people in lobby. Imagine if 18 of them told me "that map will never fill up without noobs" and I never fill up a 19 players game.

YES! YOU GOT IT! Games will never fill up if everybody just say "it will never fill up, bye".

Anketa

Is AtWar community autistic?

Yes
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Yes
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Ukupno glasova: 50
11.02.2016 - 06:55
I'll make this comment apart so it doesn't get confused with the rest. There is a scenario player called karlscher151. I strongly believe that if we had 5 or 6 more "karlscher151" players playing frequently, the quality of scenario players would'be raised a lot.

What does he have of different between another "strong" scenario player? The fact that he:

- Was one of the first of recognize (if not the first) the viability of LB in scenarios.
- Discovered the effect of battle stacking bonus in multiple allied stacks.
- Discovered and experienced hundreds of combinations Country+Strategy in WW1, the map he play the most. I believe that info is stacked in his clan.
- Discovered many exploits.
- And this isn't even the full history...

If you had 5-6 people making and documenting such research, and all regular WW1 players then the quality would improve a lot. We would see WW1 players reporting bugs, ww1 players making useful guides, ww1 players among the top lists...
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11.02.2016 - 06:56
 Evic
Napisano od TheRiddler, 10.02.2016 at 22:05

Napisano od Evic, 10.02.2016 at 18:18

i dont think i did bad, certainly much better then average EU player ever did on a scenario in that little plays.

The first time I played WWI I killed East Germany as Russia long before revolution, and he was a rank 8 or 9 scenario player if I'm not mistaken.




i did a little investigation, it was his 2nd game on that map and he is narb anyway from what i remember him while he still played.

also 520 days ago and earlier he played only default map and his own map, rarely something other so he wasnt a scenario player yet.
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11.02.2016 - 06:59
njab
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Napisano od clovis1122, 11.02.2016 at 06:55



WW1 is boring cykavis and we should put it back into box until stuff like NC Italy is playable.
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11.02.2016 - 07:02
Napisano od Guest, 11.02.2016 at 02:22

Napisano od TheRiddler, 10.02.2016 at 22:05


Don't make me laugh. You played in the same team as Aetius against some noobs...

Nice assuming that I was playing vs noobs and aetius did all the work despite the fact that I got much more SP .
You can skew it any way you want to if it makes you feel better.
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11.02.2016 - 07:07
Napisano od Evic, 11.02.2016 at 06:56

i did a little investigation, it was his 2nd game on that map and he is narb anyway from what i remember him while he still played.

also 520 days ago and earlier he played only default map and his own map, rarely something other so he wasnt a scenario player yet.

Who are you talking about? I'm not sure who was prussia that game, but it wasn't any of the players in the ss because I killed prussia before revolution.
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"Riddle me this, Riddle me that...?" - The Riddler

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11.02.2016 - 07:08
Napisano od Guest, 11.02.2016 at 06:59

Napisano od clovis1122, 11.02.2016 at 06:55



WW1 is boring cykavis and we should put it back into box until stuff like NC Italy is playable.


Indeed I stopped playing frequently after I noticed how bla is to wait half hour so the game finally start. Now I just play it casual.

Doesn't changes the point of "playing against high level players" though. I believe you and Phoenix are stronger than your ww1/ancient counterparts (njab's enemy / Kraigg) simply because you've played stronger people and learned at a higher level...
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11.02.2016 - 07:08
njab
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Napisano od TheRiddler, 11.02.2016 at 07:02



No matter what you do Prussia will be 1st by SP because krupp artillery is 2:1 with cons therefore it gives the most SP.
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11.02.2016 - 07:11
Napisano od Guest, 11.02.2016 at 07:08

Napisano od TheRiddler, 11.02.2016 at 07:02



No matter what you do Prussia will be 1st by SP because krupp artillery is 2:1 with cons therefore it gives the most SP.

He most likely abondoned when I had all of prussia. As you can see only 3 enemies actually played till they lost or surrendered, and I'm sure he lost well before turn 24.
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"Riddle me this, Riddle me that...?" - The Riddler

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11.02.2016 - 07:12
njab
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Napisano od TheRiddler, 11.02.2016 at 07:11



Civecnavi already said all about that matter. Please stop that discussion, ktnxbai.
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11.02.2016 - 07:19
Napisano od Guest, 11.02.2016 at 07:12

Napisano od TheRiddler, 11.02.2016 at 07:11



Civecnavi already said all about that matter. Please stop that discussion, ktnxbai.

Whatever,
Let's be friends now. Cheers!
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"Riddle me this, Riddle me that...?" - The Riddler

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11.02.2016 - 07:21
Indeed
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11.02.2016 - 08:21
Napisano od clovis1122, 11.02.2016 at 06:43

@The ongoing Eu vs Scenario argument...

We did won the poll which praised that Scenario players are more adaptive. I would expect scenario players to perform at least decent against Europe players, something that was partially show from the hand of players like AlphaB . But there was still a question, or better say facts, that we can't simply eat up. Most of the competitions in custom maps were won by Europe players, not players who played the map regularly.

And there wasn't a lack of ancient players when Stryko, a no-regular ancient player won that #1 Trophy in the Ancient Tournament.

If scenario players have to play different zones of income, to deal with events, to somehow outplay the opponent, and of course they know more than anyone else how important is 1 teammate... Why do we see that Europe players are still stronger when it comes to competitions like Tournaments?

The answer is given by the argument that Desu grave long ago ( that feel when you realize the irony).

Napisano od Desu, 21.11.2013 at 05:38

My first point that I will try to describe is that the ones that play 3vs3's or 1vs1's on the standard map learn at a higher level. Learning on the standard map, be it eu+, eurasia, or even world, has its benefits. They play against, play with, and watch higher ranked players micromanage units for 100% efficiency and learn what is possible. Competitive clans teach their new players and lower ranks how to use and get the most out of every viable strategy.


If you play better players, you will simply become better. That is a fact. With the release of custom maps, Europe already had a core of "strong" players which generated more strong players on a infinite loop.... Custom maps "strong" players were mostly Europe "strong" players who though that the map was fun and started to play there. Just a couple of "strong" players in one specific custom map or scenario came because he played it from the beginning and though it was fun.

Then, you've got Europe players that even though they play the same map, they still learn concepts such as TurnBlock, maneuvers, chaining, airdrops, tactics, gameplay, simply because they play against a player who knows those concepts better. In scenarios, where you have such a great diversity of zones of income, events, units to use, and more, if you play it against the same noobs you'll barely learn anything from it. The effect happens on scenarios, but on a much minor scale.


well done, you finally are realising the eu players are stronger and why this is so, i am so proud to see you evolving. Quite a change from this,

Napisano od clovis1122, 23.10.2015 at 07:50

Napisano od clovis1122, 23.10.2015 at 08:38

Just a clarification, when I say "default map player" or "scenario player" I am not referring to a pure player of that map. Just to a common player of that side.





My vote goes for the scenario players...

I though default map players were the ones who could adapt best, until I saw some of them playing WW1... was terrible, 100% lack of knowledge about the units and trenches. Some of them even trolled it.

On the other hand, scenario players usually don't play a single map but a couple of scenarios, and can adapt quite well to default map or custom maps.

RP kills custom map players so I wonder the reasons for someone to vote for it. Ancient is great though...
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11.02.2016 - 08:48
Napisano od clovis1122, 11.02.2016 at 06:55

I'll make this comment apart so it doesn't get confused with the rest. There is a scenario player called karlscher151. I strongly believe that if we had 5 or 6 more "karlscher151" players playing frequently, the quality of scenario players would'be raised a lot.

What does he have of different between another "strong" scenario player? The fact that he:

- Was one of the first of recognize (if not the first) the viability of LB in scenarios.
- Discovered the effect of battle stacking bonus in multiple allied stacks.
- Discovered and experienced hundreds of combinations Country+Strategy in WW1, the map he play the most. I believe that info is stacked in his clan.
- Discovered many exploits.
- And this isn't even the full history...

If you had 5-6 people making and documenting such research, and all regular WW1 players then the quality would improve a lot. We would see WW1 players reporting bugs, ww1 players making useful guides, ww1 players among the top lists...


Don't make me laugh, Karl is among the worst scenario players in atwar, just yesterday i destroyed his mainstein even when Italy and west Germany sent about 40 troops each.

Ww1 players are generally bad and lack the skills needed to play properly outside Of it.
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11.02.2016 - 10:13
Napisano od Tundy, 11.02.2016 at 08:48

Don't make me laugh, Karl is among the worst scenario players in atwar, just yesterday i destroyed his mainstein even when Italy and west Germany sent about 40 troops each.


Conglatulation, you've managed to beat karl one time! Want a cookie?
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11.02.2016 - 11:32
Napisano od clovis1122, 11.02.2016 at 10:13

Napisano od Tundy, 11.02.2016 at 08:48

Don't make me laugh, Karl is among the worst scenario players in atwar, just yesterday i destroyed his mainstein even when Italy and west Germany sent about 40 troops each.

Conglatulation, you've managed to beat karl one time! Want a cookie?

you didn't see how badly he beat him though, it was bad
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11.02.2016 - 11:48
Napisano od Viruslegion, 11.02.2016 at 11:32

Napisano od clovis1122, 11.02.2016 at 10:13

Napisano od Tundy, 11.02.2016 at 08:48

Don't make me laugh, Karl is among the worst scenario players in atwar, just yesterday i destroyed his mainstein even when Italy and west Germany sent about 40 troops each.

Conglatulation, you've managed to beat karl one time! Want a cookie?

you didn't see how badly he beat him though, it was bad


Pointing out someone as a bad player for a single game lost is flawed, very flawed.
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11.02.2016 - 12:23
 Evic
Napisano od clovis1122, 11.02.2016 at 10:13

Napisano od Tundy, 11.02.2016 at 08:48

Don't make me laugh, Karl is among the worst scenario players in atwar, just yesterday i destroyed his mainstein even when Italy and west Germany sent about 40 troops each.


Conglatulation, you've managed to beat karl one time! Want a cookie?


karl is a typical memorizer, why the fuck would you list him as one of the best scenario players? he doesnt even play scenarios, just wwi and endsieg and even in those he sticks to same picks over and over and over again (russia, austria, UK in wwi etc)
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11.02.2016 - 12:46
njab
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Napisano od clovis1122, 11.02.2016 at 12:34



AlphaB is the hardest to beat. ;;
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11.02.2016 - 12:47
Napisano od clovis1122, 11.02.2016 at 06:55

What does he have of different between another "strong" scenario player? The fact that he:

- Was one of the first of recognize (if not the first) the viability of LB in scenarios.
- Discovered the effect of battle stacking bonus in multiple allied stacks.
- Discovered and experienced hundreds of combinations Country+Strategy in WW1, the map he play the most. I believe that info is stacked in his clan.
- Discovered many exploits.
- And this isn't even the full history...


You cant accredit him with any of those things. Anyone who understands how lb works would have the sense to use it in certain scenarios.

even this r5 realised there was a buff for numbers.

http://atwar-game.com/forum/topic.php?topic_id=18255

it was only people like you that denied the existence of it, i say people like you, it was literally only you.

If he plays that map so much im sure he has figured out some tricks, but who is there to test them against. He has no competition. Even if thats true how can you know whats in his clan. You claim that sm and illy are stacked with hidden knowlege and guides. Theyre actually not.

this guy has no elo or trophies to his name, theres no indicator of his level at all. The chances are he is as average as the rest of them.
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11.02.2016 - 12:59
Napisano od Permamuted, 11.02.2016 at 12:47




I think you didn't read properly.

What karl said is that if you and your ally attack a opponent stack, you and your ally will have a different battle stacking bonus.
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11.02.2016 - 13:08
 Evic
Napisano od clovis1122, 11.02.2016 at 12:34


I've see karl play almost everything in ww1. On the other hand, I haven't see any progress on you or Tunder in regards of:



You dont even play scenarios that often anyway so that alone discredits you to analyze players that do.

Also ive played every faction in wwi atleast 10 times by now, unlike karl who probably never even played half of them or if he did he did it once.

And for a guy that has such deep knowledge on game mechanics he didnt know you can attack walls behind another wall (i belive its called wallglitch) which is like basics.

He tried playing pyrrhus wwii - got shrekt
He tried playing tik tok wwii - got shrekt

You cant convince me otherwise, the guy is the poster child for memorizing moves and nothing else.
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11.02.2016 - 13:52
Napisano od Evic, 11.02.2016 at 13:08

You dont even play scenarios that often anyway so that alone discredits you to analyze players that do.

He's played more scenarios in the past month than you have played euro games in the past month. So, then that must discredit you to analyze europe players.

Napisano od Evic, 11.02.2016 at 13:08

And for a guy that has such deep knowledge on game mechanics he didnt know you can attack walls behind another wall (i belive its called wallglitch) which is like basics.

>Criticizing someone for not knowing basics
>Doesn't know what wallglitch is
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11.02.2016 - 14:00
Napisano od clovis1122, 11.02.2016 at 12:34

Napisano od Evic, 11.02.2016 at 12:23

Jealous


I've see karl play almost everything in ww1. On the other hand, I haven't see any progress on you or Tunder in regards of:

Napisano od Tundy, 11.02.2016 at 08:48

What does he have of different between another "strong" scenario player? The fact that he:

- Was one of the first of recognize (if not the first) the viability of LB in scenarios.
- Discovered the effect of battle stacking bonus in multiple allied stacks.
- Discovered and experienced hundreds of combinations Country+Strategy in WW1, the map he play the most. I believe that info is stacked in his clan.
- Discovered many exploits.
- And this isn't even the full history...


So please tell me how someone who understand the game mechanics deeply enough can be a bad player? At least in my ww1 memories, karl has always be the hardest to beat.


you seem to forget that i was the one who first introduced double walling and serbian rewalling to scenarios, the first one to discover GW Mainstein, GW Naval Japan, Blitzkrieg USA pacific, MoS Germany. in ww2.

edit, don't forget this clovis: http://atwar-game.com/forum/topic.php?topic_id=18255
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11.02.2016 - 14:05
Napisano od Evic, 11.02.2016 at 13:08




cive,

I see now that I was probably too harsh and I'm sorry for that. I have no interest but to show karl as an example on how the scenario players community should'be. You say he is a noob player, memorize, and even lack of knowledge in some areas such as Wall Glitch. And you are probably right about it, but that is not what I'm speaking about here.

I am pretty sure you've saw at least once in lobby a private WW1 games with only 1 player. I once did and saw karl there, and asked personally what was he doing. "Trying new combos" he said. Things such as IF UK, or even the tactic to bring all Egypt reinf to break Gallipodi. He may not be the first one to do it, but he certainly tried all that. I doubt LB would get to be as popular choice as it is now, if karl didn't had discovered or re-discovered it by himself.

Once we did some tests on Endsieg. He said, that if WG and Prussia send 50 infantries each, to attack a stack of 100 soviet infantries, the soviets will have more units (less casualties) surviving than if Prussia send the 100 infantries by himself. I'll leave the conclusion for when I quote Laochra. He had also tested several other things by himself.

If only other scenario players were like that! Most of the times when I play it I only find people saying it was either a bug or hack, but barely anyone tries to research what REALLY HAPPENED there. You can be sure, cive, that if you do something strange against karl he will research it by himself.

I believe, really believe that this is the only way to grow. When someone does something strange to you, you can feel in the need of call him hacker or anything. But the best you can do is to go and research, try to replicate what they did to you. Open a private game, invite someone if needed and replicate it. That is what karl does and he indeed have my respects for that. That single quality marks him out of the rest of scenario players. For me, he is the stronger. You can differ saying that he isn't a strong players and I am not here to argue about that.
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11.02.2016 - 14:14
Napisano od Tundy, 11.02.2016 at 14:00

you seem to forget that i was the one who first introduced double walling


I don't know, but if you're right, then you made a great addition to the scenario gameplay.

Napisano od Tundy, 11.02.2016 at 14:00

and serbian rewalling to scenarios


That isn't actually good.


Napisano od Tundy, 11.02.2016 at 14:00

, the first one to discover GW Mainstein, GW Naval Japan, Blitzkrieg USA pacific, MoS Germany. in ww2.


... and for this I don't really see a point. Sure making some kind of guideline for a new player to the map is great, but I believe there are way more efficient and / or easier combos.

Nothing of this is game mechanic investigation though, which is what karl did. Knowledge that can be applied everywhere is what ultimately we'd like to know.
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11.02.2016 - 14:39
Napisano od Permamuted, 11.02.2016 at 12:47

You cant accredit him with any of those things. Anyone who understands how lb works would have the sense to use it in certain scenarios.


That is rather a understatement. Proof comes that LB was though under powered and useless from times to times. So much that it got a Mega-buff (LB's golden times) which was criticized by Mathdinho and subsequently LB got a very harsh Nerf that returned it to where it was.

Even AlexMeza's work didn't raised awareness among the community on how strong LB can be. In what we though it was better at (Rush) was undermined when new and more potent rushes with other strategies were discovered. LB Spain Rush was forgotten. LB became know again as a blatantly weak strategy. To use someone's word, "LB was designed to be a troll strat".

Not even in WW2 and other pioneer scenarios, which features units with higher stats, LB made it's comeback. We had to wait for the trench system era, where it became any useful. But personally I only got to see other "strong" scenario players like njab, eren, godfada, etc.... after karl used it first. Then, other common players with premium were instructed to play it. Only then LB became somewhat know, and I took the task to expand this to the rest of the community in several posts of myself, such as this one.

If it was such a common logic then someone else than AlexMeza (which, by the way, did a lot of tests of LB rolls) would had noticed it long ago.

Napisano od Permamuted, 11.02.2016 at 12:47

If he plays that map so much im sure he has figured out some tricks, but who is there to test them against. He has no competition. Even if thats true how can you know whats in his clan.


I wouldn't say that he documented the research if I didn't knew it. That wasn't an assumption.

Napisano od Permamuted, 11.02.2016 at 12:47

You claim that sm and illy are stacked with hidden knowlege and guides. Theyre actually not.


I can't believe you're denying that.

Napisano od Permamuted, 11.02.2016 at 12:47

this guy has no elo or trophies to his name, theres no indicator of his level at all. The chances are he is as average as the rest of them.


Number of tournament trophies and even ELO are only a rough indicator of how strong a player is. Both are obviously, flawed. I could of say that both Desu and learster are weaker than the nowadays players by those indicators.

If what you mean is that he didn't made his name go through the community, that is right. Just like LB's usage in scenario I am also trying to spread a couple of his research, in particular with the battle stacking bonus.

https://atwar-game.com/forum/topic.php?topic_id=23924
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11.02.2016 - 15:21
Yes.
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11.02.2016 - 16:14
Napisano od Your Mother, 11.02.2016 at 15:21

Yes.
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11.02.2016 - 16:49
I voted yes too
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11.02.2016 - 16:51
Napisano od Permamuted, 11.02.2016 at 12:47

You claim that sm and illy are stacked with hidden knowlege and guides. Theyre actually not.


I can't believe you're denying that.



Its true we have tons of secret knowledge that has never been shared with the 60+ former members that could just leak it into public domain.

top secret information topic titles include

''Let's play Wesnoth''
''My First RolePlay''
''Germany>Egypt TACT U SUK''
''Offline for few days''
''FU STRYKO!!!''
'' 0_0 ''
''SM Hunger Games''

and of course ''Was hellraiser our dog?''
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