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Objave: 27   Posjećeno od: 93 users
14.09.2015 - 13:31
To encourage more activity on html5, i propose a minus 50% reduction of sp for one week on all games started in silverlight, running at the same time as a +50% sp week for html5.
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intelligence + imagination = extraordinary result
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14.09.2015 - 13:55
If the SP boost in HTML didn't trigger more players to play it, reducing the SP gain in SL won't help it. It will cause people to play less.
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14.09.2015 - 14:07
1 way to find out
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intelligence + imagination = extraordinary result
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14.09.2015 - 14:12
Napisano od Sun Tsu, 14.09.2015 at 14:07

1 way to find out

Yes, and I support this proposal. If it's not enough with 2x the SP to get the bastards to play, then I don't know what will.
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14.09.2015 - 14:20
Stryko
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Patience lads, october is a less than a month away.
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14.09.2015 - 14:23
Looking back through the forum, people have been crying for years about when html5 is coming, now its here they do not want to move.
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intelligence + imagination = extraordinary result
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14.09.2015 - 14:30
Napisano od Sun Tsu, 14.09.2015 at 14:07

1 way to find out

Might aswell block it all together for a week? It will have the same affect.
Napisano od Sun Tsu, 14.09.2015 at 14:23

Looking back through the forum, people have been crying for years about when html5 is coming, now its here they do not want to move.

Because it's repulsive. From aesthetic look, to gameplay, it's terrible.
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14.09.2015 - 14:38
No, let us enjoy silverlight version while we can
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14.09.2015 - 14:39
Napisano od Abraham, 14.09.2015 at 14:30



Because it's repulsive. From aesthetic look, to gameplay, it's terrible.

Have you played it? It really isn't that much different, in terms of the game play itself. html5 is different though I wouldn't say worse, visually and mechanically, it takes adjusting too.
We could just keep silverlight and have no game in the future....
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intelligence + imagination = extraordinary result
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14.09.2015 - 14:47
Napisano od Sun Tsu, 14.09.2015 at 14:39
Napisano od Abraham, 14.09.2015 at 14:30

Because it's repulsive. From aesthetic look, to gameplay, it's terrible.

Have you played it? It really isn't that much different, in terms of the game play itself. html5 is different though I wouldn't say worse, visually and mechanically, it takes adjusting too.
Or do we just keep silverlight and have no game in the future....


He doesn't seem to have played it. From what I've seen, he 'just' sat in the Lobby.

> It's smoother;
> Faster
> Playable on any device( will be!)
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14.09.2015 - 15:09
(deleted)
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Napisano od e Mare, 14.09.2015 at 14:47





> It's smoother;
> Faster

lol.
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14.09.2015 - 15:11
Napisano od e Mare, 14.09.2015 at 14:47

Napisano od Sun Tsu, 14.09.2015 at 14:39
Napisano od Abraham, 14.09.2015 at 14:30

Because it's repulsive. From aesthetic look, to gameplay, it's terrible.

Have you played it? It really isn't that much different, in terms of the game play itself. html5 is different though I wouldn't say worse, visually and mechanically, it takes adjusting too.
Or do we just keep silverlight and have no game in the future....


He doesn't seem to have played it. From what I've seen, he 'just' sat in the Lobby.

> It's smoother;
> Faster
> Playable on any device( will be!)


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14.09.2015 - 15:15
Napisano od W4R_MaChINE, 14.09.2015 at 15:11




Are you using Firefox? Please stop harming innocent foxes. Firefox isn't a good browser. Ditch it.

Try using:
Chrome;
Edge;
Opera;
IE.
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14.09.2015 - 15:19
(deleted)
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Napisano od e Mare, 14.09.2015 at 15:15

Napisano od W4R_MaChINE, 14.09.2015 at 15:11




Are you using Firefox? Please stop harming innocent foxes. Firefox isn't a good browser. Ditch it.

Try using:
Chrome;
Edge;
Opera;
IE.

Using chrome..............and this:
Napisano od Kromn, 14.09.2015 at 08:36


Hard walling:
Because of that try to make zoom bugs impossible,when you try to wall,units are just going in city and you need to make 3-4 tries to wall,there gone 0:30min.
Hard moving:
moves take double then in SL version,its harder to move,just harder,slower.
Slower loading of tabs.
I proposed that it could be faster,but it isnt as fast as in sl version.
slow zooming.When i zoom in and zoom out with mouse,its rly slow....
I cry about zoom bugs too,some of them was good and made game more interesting,but ivan told:"Returnig bug is mental".
Number of players that will stop playing game(with me too) will do a lot about game activity.And no one will care because its made in html5 like a lot of players do,they think html game will have more players,but be real,there will only be more quest accounts,i tell why:
people will mbe hear that there is game made in html,they will come and try it,and cuz of all this i already told,80% of them will never play again.
IF admins really want good for game,i suggest leaving sl,and focusing on making html versions playable on android and apple,it will be good for mobile to play,but no on PC,its just like that and game will be less played,but do as you want.
P.S I know that ivan and amok was doing html version for years,but if they want good for the game activity,they shud use that version to make compatibile version for phones,and leave sl version active.
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14.09.2015 - 15:39
Napisano od Kromn, 14.09.2015 at 15:19



Hard walling:
Because of that try to make zoom bugs impossible,when you try to wall,units are just going in city and you need to make 3-4 tries to wall,there gone 0:30min.
I havn't seen this or anybody else complaining about it. It have tried to wall in under 10 seconds and its possible in html5.

Hard moving:
moves take double then in SL version,its harder to move,just harder,slower.
I will race you

Slower loading of tabs.
I proposed that it could be faster,but it isnt as fast as in sl version.
slow zooming.When i zoom in and zoom out with mouse,its rly slow....
There isn't any issue with the zoom in/out, you can zoom in/out using the web broswer which works equaly as well.

I cry about zoom bugs too,some of them was good and made game more interesting,but ivan told:"Returnig bug is mental".
The zoom bug was one of those great hidden secrets of AtWar I guess, these little things will be missed, but from a design/development perspective they are not supposed to be there,, or meant to be in the first place.

Number of players that will stop playing game(with me too) will do a lot about game activity.And no one will care because its made in html5 like a lot of players do,they think html game will have more players,but be real,there will only be more quest accounts,i tell why:
people will mbe hear that there is game made in html,they will come and try it,and cuz of all this i already told,80% of them will never play again.
IF admins really want good for game,i suggest leaving sl,and focusing on making html versions playable on android and apple,it will be good for mobile to play,but no on PC,its just like that and game will be less played,but do as you want.
You really need me to tell you that Silverlight is being phased out and updates are ending? Beginners will not know any different if all they
know is html5, which is equally as compelling to a new player


P.S I know that ivan and amok was doing html version for years,but if they want good for the game activity,they shud use that version to make compatibile version for phones,and leave sl version active.

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intelligence + imagination = extraordinary result
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14.09.2015 - 15:46
Napisano od W4R_MaChINE, 14.09.2015 at 15:11



You cannot be bothered to say why?
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intelligence + imagination = extraordinary result
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14.09.2015 - 15:51
Napisano od Sun Tsu, 14.09.2015 at 15:46

Napisano od W4R_MaChINE, 14.09.2015 at 15:11



You cannot be bothered to say why?

I have two reasons


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TJM !!!
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14.09.2015 - 16:02
Napisano od Skittzophrenic, 14.09.2015 at 15:51





yea really op, cheers
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intelligence + imagination = extraordinary result
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14.09.2015 - 17:41
Napisano od e Mare, 14.09.2015 at 15:15

Napisano od W4R_MaChINE, 14.09.2015 at 15:11




Are you using Firefox? Please stop harming innocent foxes. Firefox isn't a good browser. Ditch it.

Try using:
Chrome;
Edge;
Opera;
IE.


>good browser
>IE
>Edge

What the
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Napisano od Mahdi, 23.11.2013 at 20:30

I don't consider the phrase "massive fag" to be an insult. Mods did.
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14.09.2015 - 18:32
Napisano od e Mare, 14.09.2015 at 15:15

Napisano od W4R_MaChINE, 14.09.2015 at 15:11




Are you using Firefox? Please stop harming innocent foxes. Firefox isn't a good browser. Ditch it.

Try using:
Chrome;
Edge;
Opera;
IE.

...but I use Firefox because Safari refuses to load HTML5 properly.
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14.09.2015 - 18:37
Stryko
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It's only because SL was developed for a long time and is in it's 99.9999% state. HTML5 is like 50% lol.
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14.09.2015 - 19:08
Napisano od Darkmace, 14.09.2015 at 14:27

What about triple SP

..If only..
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"Not all those who wander are lost."
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16.09.2015 - 06:02
 brianwl (Admin)
People don't like change... and not everyone is motivated by SP... *some* competitive players will try to keep their ranks low so they have cw advantage, so it's not worth it for them.
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16.09.2015 - 06:33
Napisano od brianwl, 16.09.2015 at 06:02

People don't like change... and not everyone is motivated by SP... competitive players will try to keep their ranks low so they have cw advantage, so it's not worth it for them.


Not really after rank 10 rank doesn't matter because you already have all upgrades. Still like my rank 10 badge tho.
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16.09.2015 - 07:02
 brianwl (Admin)
Napisano od Meester, 16.09.2015 at 06:33



edit *some* {and yes, rank 10 badge > skull cap}
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16.09.2015 - 07:30
Napisano od Guest, 14.09.2015 at 18:37

It's only because SL was developed for a long time and is in it's 99.9999% state. HTML5 is like 50% lol.

Then we will play when they develop html
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19.09.2015 - 17:57
Support
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