Duels are now only possible in specially created 1v1 games. Select "Duel" as game type in the initial game settings screen. This option is now available for non-Premium players as well.

The option to declare duels mid-game has been removed.

It's also now possible to start a new Casual Duel game without waiting for the other player (previously both players had to be present to start a game).

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Komentari

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Komentari: 57   Posjećeno od: 2623 users
03.05.2016 - 08:40
Awesome , this will help shape the duel scene as it should actually be
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03.05.2016 - 08:43
Ghost
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Thanks !
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03.05.2016 - 08:44
 opi
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03.05.2016 - 08:46
I don't even play duels and i like this change
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03.05.2016 - 08:47
Awesome great work

Cool to see this game always improving.
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03.05.2016 - 08:48
 Heat Check (Moderator)
Great change, should help alot
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03.05.2016 - 08:52
Great! How is the reinfornt issue in casual games? Hopefully automatically no Turn-0-Turn-1-difference.
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03.05.2016 - 08:53
KingJim
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Nice
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03.05.2016 - 08:58
Now allow to make non-prems extra cities. Everyone's interest will be duels of 10k.
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03.05.2016 - 09:10
Excellent news. Hope to see non-premium participating in the seasonal ELO Competitions!
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03.05.2016 - 09:12
 Mia.
Really nice improvement
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<3 △⃒⃘ ⚯͛

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03.05.2016 - 09:27
Excellent news. Especially about the casual part, I know I have complained a lot about it! Thank you!
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03.05.2016 - 09:34
Should have been thought earlier
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03.05.2016 - 09:35
 Ivan (Admin)
Napisano od Columna Durruti, 03.05.2016 at 08:52

Great! How is the reinfornt issue in casual games? Hopefully automatically no Turn-0-Turn-1-difference.

This is a much more complicated issue, and I don't yet know how/when we would be able to address it.
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03.05.2016 - 09:43
Who uses in game duel anyway o.o.
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03.05.2016 - 09:47
Napisano od Black Dragon!, 03.05.2016 at 09:43

Who uses in game duel anyway o.o.

Many "ELO farmers".
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03.05.2016 - 10:06
Does anybody here know how to reach this guy , I want to kiss his forhead :-p
^_^
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03.05.2016 - 10:10
Great update!
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03.05.2016 - 10:13
I like it, good job!
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03.05.2016 - 10:35
Napisano od Ivan, 03.05.2016 at 09:35

This is a much more complicated issue, and I don't yet know how/when we would be able to address it.

So if we play a casual duel, will we face this same issue?
That would be a bummer
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03.05.2016 - 11:15
Excellent work. I like the improvement ... go Atwar go
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03.05.2016 - 11:19
Awesome I am glad my mesage to Sun Tzu made an impact
faith in atwar restored
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Seule la victoire est belle
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03.05.2016 - 11:31
 Oleg
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03.05.2016 - 12:33
AWESOMEEE
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03.05.2016 - 13:12
I remember duels while in a big game as a great adrenaline thing. Sad that it is removed, good memory's of epic fights while the 2 duelers fought for ours in a world map etc.
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03.05.2016 - 13:19
I do agree with elcrey above. I like the new adds but I why delete the mid-game duel option? my first duels were mid-game duel fights (lost them ofc) but like also elcrey said above, it gives the game an other gameplay which is pretty fun. Ofcourse only in FFA games (because ffa games are best hell yeah) but otherwise it would be allygangbang for the elo!
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Napisano od Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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03.05.2016 - 13:26
Oh and perhaps an idea, maybe already thinken of or suggested but,

How about a full game 20/20 players duel? So basically a FFA worldgame or Europe or what ever, that you can like put in an entry limit of lets say minimum 1 and maximum 5 or 10 elo ( to prevent big farmings, so start with low entries). And the winner of the game gets like 50% or 75% of the entry elo?

This will probably make the "normal games" more appealing and people would stop leaving those games when 1 bad roll or when "cw/duel is more important" because ive seen alot of games getting remade or destroyed by people leaving in the beginning turns of the game or at the beginning at all, thinking its not worth the time because its just a "normal game"??

If this isnt the right place for it tell me, I can make a suggestiom thread about it
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Napisano od Guest14502, 11.10.2014 at 09:44

Waffel for mod 2015
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03.05.2016 - 14:16
Napisano od Waffel, 03.05.2016 at 13:26

Oh and perhaps an idea, maybe already thinken of or suggested but,

How about a full game 20/20 players duel? So basically a FFA worldgame or Europe or what ever, that you can like put in an entry limit of lets say minimum 1 and maximum 5 or 10 elo ( to prevent big farmings, so start with low entries). And the winner of the game gets like 50% or 75% of the entry elo?

This will probably make the "normal games" more appealing and people would stop leaving those games when 1 bad roll or when "cw/duel is more important" because ive seen alot of games getting remade or destroyed by people leaving in the beginning turns of the game or at the beginning at all, thinking its not worth the time because its just a "normal game"??

If this isnt the right place for it tell me, I can make a suggestiom thread about it

So a game ranking for general ffas you mean? I'd support that. If you mean duel elo, that's retarded.
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03.05.2016 - 15:21
Awesome
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03.05.2016 - 16:18
Napisano od Waffel, 03.05.2016 at 13:19


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03.05.2016 - 17:25
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03.05.2016 - 17:52
I dont do duels, who cares
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03.05.2016 - 19:28
Napisano od Waffel, 03.05.2016 at 13:19

I do agree with elcrey above. I like the new adds but I why delete the mid-game duel option?


It was over abused.
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04.05.2016 - 11:37
Great change, much better now,,,, I don't duel
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04.05.2016 - 14:46
Very helpful, especially for new players. thx!
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04.05.2016 - 18:15
:gunner:
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04.05.2016 - 20:30
Where is the map editor?
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05.05.2016 - 06:06
 MoS
We want map editor!
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06.05.2016 - 12:11
Mathew officially reached his peak elo...
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Seule la victoire est belle
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06.05.2016 - 12:15
Napisano od Kraigg, 06.05.2016 at 12:11

Mathew officially reached his peak elo...

Fuck sake, he's dueling noobs, all noobs. Even -1000 elo and he still is getting some dirty elo out of it... shit, the limit to recieve elo should be lowered even further....
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Don't ever look down on someone unless you're helping him up. Don't ever treat someone else the way you wouldn't want others to treat you.
We're all people.

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06.05.2016 - 12:37
Napisano od RaulPB, 06.05.2016 at 12:15

Napisano od Kraigg, 06.05.2016 at 12:11

Mathew officially reached his peak elo...

Fuck sake, he's dueling noobs, all noobs. Even -1000 elo and he still is getting some dirty elo out of it... shit, the limit to recieve elo should be lowered even further....

Dueling noobs is one thing, asking duel mid game to r3 in an ancient capture irelande game starting as london is what matthew used to do...
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Seule la victoire est belle
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06.05.2016 - 14:24
 EKF
Omg that's awsome
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11.05.2016 - 09:44
That is so cool yay
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11.05.2016 - 19:11
Ok
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11.05.2016 - 21:29
Napisano od Ivan, 03.05.2016 at 09:35

Napisano od Columna Durruti, 03.05.2016 at 08:52

Great! How is the reinfornt issue in casual games? Hopefully automatically no Turn-0-Turn-1-difference.

This is a much more complicated issue, and I don't yet know how/when we would be able to address it.


Like Columna Durruti mentioned here (http://atwar-game.com/forum/topic.php?topic_id=26085), could forcing the option "No 1st turn reinforcements" on all casual duels (at least temporarily, until a better solution is found) help here? It would definitely prevent the host from reinforcing alone on turn 1, and both players could then reinforce at the same time on turn 2...
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12.05.2016 - 04:09
 Ivan (Admin)
Napisano od Noir Brillant, 11.05.2016 at 21:29

Napisano od Ivan, 03.05.2016 at 09:35

Napisano od Columna Durruti, 03.05.2016 at 08:52

Great! How is the reinfornt issue in casual games? Hopefully automatically no Turn-0-Turn-1-difference.

This is a much more complicated issue, and I don't yet know how/when we would be able to address it.


Like Columna Durruti mentioned here (http://atwar-game.com/forum/topic.php?topic_id=26085), could forcing the option "No 1st turn reinforcements" on all casual duels (at least temporarily, until a better solution is found) help here? It would definitely prevent the host from reinforcing alone on turn 1, and both players could then reinforce at the same time on turn 2...

Yes, that's an easier solution, but still needs to be programmed. Also, perhaps 1st turn reinforcements should be disabled for all casual games then?
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12.05.2016 - 05:18
Napisano od Ivan, 12.05.2016 at 04:09

Yes, that's an easier solution, but still needs to be programmed.


Of course, I am conscious this still requires some time and efforts to program (I am a programmer in real life, so never would I pressure anyone into doing a fix, it never ends well; take your time!).

Napisano od Ivan, 12.05.2016 at 04:09

Also, perhaps 1st turn reinforcements should be disabled for all casual games then?


My opinion? A resounding YES . It would be a HUGE improvement for casual games.
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12.05.2016 - 07:15
Napisano od Ivan, 12.05.2016 at 04:09

Napisano od Noir Brillant, 11.05.2016 at 21:29

Napisano od Ivan, 03.05.2016 at 09:35

Napisano od Columna Durruti, 03.05.2016 at 08:52

Great! How is the reinfornt issue in casual games? Hopefully automatically no Turn-0-Turn-1-difference.

This is a much more complicated issue, and I don't yet know how/when we would be able to address it.


Like Columna Durruti mentioned here (http://atwar-game.com/forum/topic.php?topic_id=26085), could forcing the option "No 1st turn reinforcements" on all casual duels (at least temporarily, until a better solution is found) help here? It would definitely prevent the host from reinforcing alone on turn 1, and both players could then reinforce at the same time on turn 2...

Yes, that's an easier solution, but still needs to be programmed. Also, perhaps 1st turn reinforcements should be disabled for all casual games then?


I totally agree with this. This needs to be done after map editor.
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25.05.2016 - 20:53
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25.05.2016 - 22:03
Napisano od Guest, 03.05.2016 at 08:43

Thanks !

As the actual worst R11. I resent you giving someone else the title
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